Brief
Resight Engine has a fast, real-time scanning feature that enables interaction between digital objects and the physical space. Space Editor is the front-end interface that showcases the possibilities of the Resight mesh. For this project I created a user-friendly interface that demonstrates interaction with 3D objects, including physics and occlusion
Goals
// Create a user-friendly interface for Resight's mesh feature
// Display interaction with 3D objects, including physics and occlusion
// Showcase the potential of Resight Engine
Technology
Resight Engine
Unity
Blender 3D
Figma